#ifndef WORLDMAPFILEREADER_H
#define WORLDMAPFILEREADER_H

#include "EntityFileReader.h"
#include "WorldMap.h"

#define MAP_DIRECTORY "data/scripts/maps/"
#define MAP_EXTENSION ".txt"

class WorldMapFileReader : public FileReader{
public:
	WorldMapFileReader();
	~WorldMapFileReader();
	void FactoryWorldMap();
	EntityFileReader entityFileReader;

};

#endif